The Girl
Smiling Girl

Character bust study focused on creating efficient topology, blendshapes and a little XGen. Original concept, quickly sketched on Zbrush, then brought into Maya for retopo.
Other software used: Substance Painter, Photoshop. Rendered in Arnold.

TopologyGirl Threequarter
Topologygirl SIde
TopologyGirl Threequarter
Topologygirl SIde
TopologyGirl Back