ABOUT
science
GAMES
BOOKS
MOVIES
space

BIO

I am a 3D Character Modeler with roughly four years of experience, I'm italian and I'm currently based in France.
My main softwares are Maya and Zbrush, and I have worked in cartoon character development for both Tv series and commercials.

I’m a space geek (space!) and I am very passionate about videogames as well: I was playing before I could read. So much for tutorials.
I am a team player with leadership skills. I am also strong in problem solving and in the fine art of Bodging. 

Also, this picture portraits me moments before extracting Excalibur and becoming Queen of England.

BIO

I am a 3D Character Modeler with roughly four years of experience, I'm italian and I'm currently based in France.
My main softwares are Maya and Zbrush, and I have worked in cartoon character development for both Tv series and commercials.

I’m a space geek (space!) and I am very passionate about videogames as well: I was playing before I could read. So much for tutorials.
I am a team player with leadership skills. I am also strong in problem solving and in the fine art of Bodging.

Also, this picture portraits me moments before extracting Excalibur and becoming Queen of England.

science
GAMES
BOOKS
MOVIES
space
SKILLS
ORGANIC MODELING
SCULPTING
HANDPAINTED TEXTURES
CONCEPT ART
TOOLS
MAYA
ZBRUSH
PHOTOSHOP
MUDBOX
TOPOGUN
UNFOLD3D
STRENGTHS
TEAMPLAY
QUICK LEARNING
LEADERSHIP
PROBLEM SOLVING
FREELANCE CHARACTER ARTIST
07.2016 - 05.2017
Remote collaborations for cartoon character design
BORN
Rome, Italy
05.06.1991
Blood and gore.
INSIDE TRAINEE
DIRECT2BRAIN - Italy
2012 - 2013
My very first job, with little responsibilities but many chances of learning, while attending school.
MODELER and Jr.CHARACTER ARTIST
DIRECT2BRAIN - Italy
2014 - 05.2016
My main responsibilities were modeling and painting textures for some of the main characters for commercials. I also managed small teams for miscellaneous tasks, such as cleaning animations or rig adjustments.
IED - European Institute of Design
2011 - 2013
CGI course
Graduated with a score of 98/100. So close.
Jr.MODELER and TEXTURE ARTIST
2013 - 2014
DIRECT2BRAIN - Italy
First responsibilities and important tasks.
I began specializing in character art and handpainted textures.
SCULPTOR
05.2016 - 07.2016
UNIDEA GROUP- Italy
Texture projection-based sculpting for characters and texture fixing
MID CHARACTER MODELER and BS ARTIST
06.2017 - 04.2018
2D3D ANIMATIONS - France
Moved to France! Blendshape artist for the show "King of Space", Character Modeler and Blenshape artist for "Sadie Sparks".
CONTACT
Do you want to know more?
Follow me on the Social Networks!
You will find my WIPs, sketches, tests and the latest news

alicelomiry@gmail.com
Angoulême, France
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